Vengeant cascade works with volcanic fissure, just albeit a bit differently than other skills. + 40% + 25% damage prevented (thanks to scaled Progenesis flask and Petrified Blood) + 25% + of physical. Reply. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Vengeant Cascade. Boom! Doubled hits. 21. It did need a nerf at the time, but they nerfed it so hard that it was worse than many mid-grade rares. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. Without Sniper's Mark: projectile pierces and returns. Received a new Vaal Skill in Vaal Lightning Arrow, which is extremely underwhelming. Player targeting Hydroshpere with Eye of Winter to receive max single target damage. P. There is even a picture available where you can see comparisons between each combination. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Posted by 6_din_49 on Apr 21, 2023, 5:21:34 PM. So if you can have 6 lights it'll give back 3. Most oil use follows the natural rarity. Result: Vengeant Cascade and barrage support on Power Siphon works. I still can't believe they let it go through like that. 20なら消えてた弾が帰ってきそうI really wanted Vengeant Cascade to help, especially after the change, but when I tried it with generic knockback and pierce it bricked Sniper's Mark (also used other skills, didn't really end up any better) and the damage outside of bosses is already really high. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. By changing how these weapons work it will only affect this infinite combo. 1% representation, which is lower than skills like dominating blow. Spectral Shield Throw scales DPS based on the armour value of your shield, meaning you don’t need to buy an expensive weapon like most attack-based builds. Indigo Oil. But the possibility of Heatshiver nerf - this is scary. tornado itself is only 10% damage (of what happened during the 20 hits and then nothing for the duration of the secondary effect). I quickly mad. Min. So obviously things will be very different. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. Only shows Tranquility. Vegeant Cascade is cool but if the first click didn’t clear the second one. 17] Scourge Arrow Poison Prolif Pathfinder -. The point of origin the balls return to is not you or your. Basically all out on damage. Might be a good transition skill to get phys TS rolling due to inherent cold. You have the following options: 1). 5%, but i almost only played totem explode this league in 2 seperate ssf runs so i missed out on the vengeant cascade experience. "The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Indigo Oil. The build is also dead I think if vengeant cascade is nerfed as hard as Im thinking it will be. Step 1: The Prefixes. Historic Quant/rarity WILL be reverted. This leads to the interaction, that with single target, you can reliably get the 200% increased damage of the splinters, by positioning the HS in a distance to the boss enabling the Splinters to chain off the sphere and into. It took them far too long to make impactful changes to seismic trap. I think with Vengeant Cascade effectively doubling the damage of LA (more with Far Shot), TS is only really better at clear, and that's with all that in place, a +2 phys bow and hatred scaling setup. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. 08 May 2023 12:02:27and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. Vengeant Cascade is for sure getting a nerf. Feel free to discuss mods,. Even if Vengeant Cascade was not removed, I'd advocate starting with Panopticon because of this, since the difference between 50% shock effect and 10% shock effect is noticable. Projectiles no longer return to you, they return to the other side of the screen. It is a pretty small sample size but it seems to double your DPS as advertised, and I theorize in Lancing Steel's case it might actually do more than that as more projectiles might hit on the return than on the first fire, projectile speed also. Other notable mentions are Anomalous Melee Physical Damage, which gives some additional strike range and. Opalescent Oil. It increases your already good clear speed and also provides a. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Nimis really is a boon specifically. ago. ago. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. I've been using it on my Gluttonous Bow Tornado Shot Deadeye and it's still great. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Everything else is 3% or lower. This bingo card has a free space and 24 words: Vengeant Cascade nerf, Poison nerf, Melee forgotten again, Crucible not going core, Gladiator Not Reworked, Last POE 1 League confirmed, No new skills, Nimis nerf, 5ways Nerf (thanks empy), No ultimatum, somehow no info in a 2hr keynote, boneshatter nerf, atlas passive nerf, expedition quant nerf, 30+. Tested with vengeant cascade in std. This is a fairly simp. That may inflict an indirect nerf, but especially LA does not deserve another nerf after vengeant cascade put it far behind TS again and after you cant make those nutty crucible bows anymore. Doryani's Prototype , Far Shot , Vengeant Cascade , Lightnin…GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant. Also, I remember reading somewhere that Vengeant Cascade requires a certain amount of projectile speed? Is this required with Molten Strike? Thanks for the helpIdk about whirling blades but Venom Gyre is better at everything. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Have at least 1 pierce. Item: Armageddon Twirl. Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. This Amulet costs about 27-28 Divine Orbs depending on the roll, and you need Vengeant Cascade as your Anoint. Vengeant Cascade nerf halved the DPS of Molten Strike. Instead of searching for a million different combos of mods, set max elemental DPS to 0, and play around with the flat damage and attack speed values on. 20 is explosions around my character(all explosions will around my character like in video) but 3. People are going crazy about the vengeant cascade nerf but before it LA/TS were god tier build to farm legion so. Play it while you can - I really don't think Vengeant Cascade will survive the next league patch. Monkey-pawning at its worst. [3. As long as they also dont nerf Pathfinder on top of Vengeant as that might be rough :d. You do this so that you pierce the boss, then the arrow comes back to you to hit the boss again. However, league only unique,. But has an internal cooldown similar than spectral throw. Its possible that deadeye node that chains on ground hit would fall under the same conditions. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Outside of that investment, LA just scales better because a tri-ele bow and trinity is. . The good and the. Personally I can't imagine that SRS gets away without a nerf again this time. I would conclude the average hit number is about 4. Deadeye can lose the double damage and be fine champ cannot. 2x for vengeant cascade and 3x for curtain call. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. The Hydrosphere interaction was changed some time back, so that you can only hit it once a sec so it doesnt work anymore. Reply. This is big when the entire concept of the build is stacking insane amounts of poisons per second with molten strike shotgunning. Now causes supported skills to deal 40% less damage at gem level 1 (from 50%), up to 21%. The suffixes on your bow need work (you absolutely need more base crit chance and some more AS would be nice). It has to be a projectile that 'runs out' of pierces, forks and chains. [Question] Does Vengeant Cascade allow the projectiles from Venom Gyre (When used with whirling blades) to return and hit again? Been looking everywhere and I can only. Huge undocumented nerf to Nimis KB. this was before all the strike range, extra targets and all the nice changes to the passive tree. Hi would this build be possible as assassin?Twitch: YT: • 5 Different Speed Leveling Campaign Builds Featuring Ignite Elementalist, Rage Vortex + Bladestorm Berserker, Phys Dot Scion, Storm Burst Totems Hiero, and Pyroclast Mines SaboteurAs far as I know, there isn't a compilation of Q and A about this notable so I'm making my own. Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing). 3. This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. Whoever recommended vengeant cascade, is an MVP. Over 20 new active skill gems WILL be added. ago. 3. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. ago. So your filter combo probably has no one using them. Returning Projectiles have 150% increased Speed: Other anointments. artmorte • 4 mo. . Wait till ppl find out molten strike vengeant cascade ReplySearching for a claw can be tough since there are so many mods that work positively for us. No more 100% more damage from return and no crucible trees. what about Vaal Lightning arrow? Posted by Bunster92 on Apr 4, 2023, 10:18:34 AM. All they have to do is un-nerf frostwall. That feels bad man. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Frost blades was fine before VC, it'll be fine after. Quote this Post. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. PSA: new return breaks tornado shot. . I'm curious to see if each blade can hit multiple times, as it wasn't clear in the showcase. Is the skill tree going to be updated for the new league tree? Posted by7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55s. If so, it'll be an insane bossing skill for sure, especially with Savior/Paradoxica in endgame. In today's video I'll be sharing my Vengeant Cascade Ele Hit Deadeye build guide. It will then fire projectiles out in all directions from that point, which will travel for a short time before. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. Lightning Arrow is much worse in PoE 3. [deleted] • 7 mo. " Previously the node required you to hit something to proc the return behavior. vengeant cascade is op in the current state. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. It's stupidly broken. For more average bow builds, it's pretty much required to be able to take on end-game content, otherwise the damage is too low. "Vengeant Cascade Fury valve combo question. Here are a few key takeaways from Path of Exile Patch 3. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Venom Gyre Act 1. 20 because 3. Conversely Vengeant Cascade bricks TS so it gets nothing really all that new. Once the enemy gets 20 stacks it pops instantly and that annoint helps you getting to that stack count in half the time. Maybe they are finally going to remove the 50% more multiplier on the gem or something, but else leave it alone if we are lucky. Quote this Post " Panemix wrote: " Angry_Roleplayer wrote: " Panemix wrote: Hi, I really enjoy this build. Without Crucible it gets -500k from total DPS according to Pob. Posted by DiabloImmoral on Apr 4, 2023, 4:36:52 PM. . He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. (0-19)%. How big of a hit dps wise it really is? I know there is the new support gem, but using it means removing a damage support from the setup. . However, if you you have a lot of returning projectiles from one attack, most of the time only one of the returning projectiles will actually hit the target. Preferably a ranger build (PF/Deadeye/Raider. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. In all fairness, Vengeant Cascade 100% needs to be nerfed. 2. . 107. Allocate the bow mastery "increases and reductions to projectile speed also applies to damage", its a solid 5-10% damage increase for a single skill point. Acquisition. Member. It's only OP if you already have a super-powerful bow build. Vaal Molten strike does but Vengeance Cascade doesn't work with it in testing. Vengeant Cascade is the most fun I've had in a long while. Will it be as good without Vengeant Cascade? We've got to assume that anointment is getting nuked from orbit. i played a strength stacker poison molten strike assassin a long time ago and it was really fun. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe i guess BOTH nimis and vengeant cascade dead for exploding projectiles. 21. Vengeant Cascade. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. 2. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. TS is the most versatile due to shotgunning arrows, making it good for actually putting out single target, but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. Glove slot is very important because my build benefits massively from two annoints - Vengeant Cascade to double single target and Tranquility for a lot of damage and some % ES. Requires. Indigo Oil. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Opalescent Oil. There proberly stil is some really strong builds among them thoug, just going under the radar. The Kinetic Blast projectile creates explosions not like 3. 6. r/PathOfExileBuilds. Nah, Galvantic Arrow is one of the highest skill ceiling gems in the game. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. Skill functions and interactions. + Really good clear speed (because of Master Toxicist poison proliferation and Scourge Arrow coverage) + 200% + increased movement speed. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Tornado can only be hit for 1. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. View Staff Posts Post Reply. Mechanics. Melee's not dead. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. vengeant cascade requires a target to return (and exhaustion of normal projectile mechanics--pierce, chain, fork). Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Galvantic Arrow, Barrage support, Awakened Arrow Nova; Gives you 11 arrows (excluding any other sources of arrows you might have). The oil. Sadism Support causes Ailments inflicted by Supported Skills to deal their damage much faster in exchange for a much shorter duration. You can just alt+mouse over on tree for any notable to see the recipe. Result. But it still wouldn't get around the fact that MS projectiles explode and thus. . Ultimatum WILL be back in maps. Discussion. Tornado Shot is the same as before. 21. Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. Would appreciate advice on build and have some questions about mechanics. Also is shield crush now just bis with the vengeant cascade nerf . Vengeant Cascade makes projectiles come back to you, hitting mobs again. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Projectiles are fired in random directions Too much of something is bad enough; too much of nothing is just as tough. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. 5. With vengeant cascade infinite pierce it at least would've made some sense. The same goes for later in the game: In. Have you tested Vengeant Cascade with it? Will it add damage to a single target? Also Innervate support proc only from Herald of Ice? thx. P. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. ThisIsWorldOfHurt • 6 mo. And this is the 4th league in a row of net nerfs, for a damn useless niche build not even in the charts. For example - Kinetic Blast. " It's pretty much dead node without returning projectiles support. Went in blind with Vengeant Cascade on Cobra Lash. It does seem like between that + the lucky lightning damage mastery that the barrier to it feeling good will be that much higher, but the top end should still be pretty solid. Vengeance cascade Blood Notch Impending doom Cooldown passives and mods Cluster jewel notable stacking Dps golems Spectre levels Poison Ice and fire trap Righteous fire Boneshatter Energy blades Energy shield Mind over matter Not all of this stuff is op, just a guess. PoE Planner - Updated Passive Trees for 3. Vast majority of people playing it are using chain from deadeye. Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10. This really needs to be at 100%Anointing "Vengeant Cascade" is fun and the clear is bonkers. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. " Instead, it now provides "Returning Projectiles have 150% increased Speed. How big of a hit dps wise it really is? I. (patch note did not have kinetic blast change so we think it's a bug) please. Over 20 new active skill gems WILL be added. S. Pathfinder would make clearing much easier, though either ascendancy would work if spending a fortune on grabbing either the poison prolif or +2 projectile jewels from each other. Unless there is an enemy to hit with no chains remaining the projectiles won't return. Verdant Oil. Deception Orb — Gives the enemy team “Paranoia” making it difficult to see for them. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. Bow's use is down slightly from 30% to 28% and of course, Vengeant Cascade use has completely disappeared because a. Ubiquity97 • 5 mo. Reply. This plus Vengeant Cascade is why this build exists You have 90% chance to poison. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Join. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). pob [updated from last video]: does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. Some skills can shotgun even with multiple projectiles, but those are. ) Currently doesn't work with GMP tho so you're better off just using that (also barrage has a less multiplyer that affects poison while gmp's one doesn't. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. I believe vengeant cascade is for your projectiles not for the minions. ago. Frost Blades works with Vengeant Cascade. Vengeant Cascade makes projectiles come back to you, hitting mobs again. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. Vengeant Cascade - 15% Increased Projectile Speed. That would make for a very bad showcase (this is also why GGG new skill showcases usually look pretty underwhelming). All online resources I found point to that receipe. Death's Guide, Jadecrafter, Moon Dancer, Mystic Prophet, Storm. With hexblast or shaper of flames, you convert all damage to an ignite and scale the ignite with fire damage/fire. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Exposure, power and frenzies, onslaught. #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. I actually carry 2 Marylene’s: one with Vengeant Cascade for mapping and another with True Strike for endgame bossing. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. S. It's mostly great for clear, but helps to make some bow skills half. So is. Between 110-125% proj speed and 0-20 nearby it seems give the best results: more than 30 hits per attack. Report Forum Post. Please revert the nerf to spellslinger, make it usable again. Flameblast totems used to be very meta several years ago, but they have mostly been a niche build for the past few years. . It shows the 11 anoint only nodes like Vengeant Cascade. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. Beautiful-Grass-6630. -temporal chains went from 40% slower expiration of poisons to 25% slower. Opalescent Oil. Exposure, power and frenzies, onslaught. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). You don't "need" to use Barrage. Balance changes coming to Warriors and Field Items. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. Especially in this setup with barrage and totems. Result. Tornado can only be hit for 1. : Random corrupted level 21 Spell gem: A: 6: The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and. Looking for a build that utilizes Vengeant Cascade since that looks pretty damn fun right now. Quote this Post. 0:00 Intro. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". ". However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. all in all its still amazing build in 3. Other things you are missing: At least 5 levels (you are level 90 and this is a very point-intensive build). It's just a matter of whether it still feels decent enough after the Vengeant Cascade nerf. . To be honest, I didn’t know the specific build I wanted to make before making a new build. This is quite a big nerf in my view as this build is still a bit of a glass cannon. totkeks. Tested myself at 160% all the projectile returns but visually they disappear before hitting the target. If you've been playing my Vengeant Cascade Ele Hit Deadeye build, you might be wondering how to upgrade it and take it to the next level. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. Posted byDo you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Only real nerf to the build was united in dream losing minion damage on the item, as well as becoming rarer through breach rework. you can try kb cf champ also, but generals on juice maps could be rough. I think right now it does nothing for single target damage. Report Account: Report Type. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. • 16 days ago. the price is a response to fad/demand in a lot of cases though. But if they add the spell gain from rest I think that it needs a slight nerf and meditate a slight buff. ago. Could have something to do with that. The power and popularity of Vengeant Cascade has many players wondering how to get it. Fury Valve also works with the "Kineticism" Keystone. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 22. I also decided to move the leveling to PoB so there are new skill sets for leveling and new item set for leveling. But what they did not expect was the fact that it only made things worse in terms of player. Oct 26, 2017 939. Vengeant cascade is beyond dead P. The distance you aimed at initially will determine how far back the projectile returns. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Fully converting to cold allows use of Hatred, one of the strongest auras in the game, while also taking full advantage of the Raider ascendancy. What do we think about vengeant cascade? would it be worth taking? Posted by Logzforlife on Apr 3, 2023, 5:24:36 PM. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. 56. Quote this Post. 25s). As expected, since this data set isn't normalised, Clear Oils are seeing the most use. Looking for a build with Vengeant Cascade on 25 divs budget. Question about Vengeant Cascade. . In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Dad and my ride through the mountains in Washington state. ago. Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. I hope they don't kill the interaction. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. anointで取れるVengeant Cascadeを使えばprojectile attackは全部帰ってくる パッチノートのprojectile returnについての部分はネイティブの人達も解釈に困ってた 自分もよくわかってないけど、3. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. Recombinators WILL be back. . Vengeant Cascade is used in pretty much every projectile build. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe Welp i guess BOTH nimis and vengeant cascade dead for exploding projectiles. It wouldn't be that special by itself, but there are going to be changes to how the returning works. The problem is, even though I understand these mechanics, I have no idea how they would interact with tornado shot and if that would be even beneficial at all. Even if they had initially put 70% less dmg for returning Proj it still would have been one of the best anoints on the tree. Venom Gyre received a number of buffs in 3. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Path of Exile Wiki editing functions. 20 is explosions around my character(all explosions will around my character like in video) but 3. Delve Depth 250 Lvl 92 (Vengeant Cascade) Undergound River Lvl 92 (Vengeant Cascade) 100% Delirious Double Beyond Fractured Burial Chambers Bossing 4Way Timeless Domain Lvl 92 Al-Hezmin Lvl 79. Let's partially recover our lost power by gambling on another botched and dishonest RNG system or pay what will presumably be the most expensive weapons ever crafted. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). My builds: [3. 60 sec Critical Strike Chance: 5. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. I had a blast this last league playing a poison molten strike build using mahuoxtl's, but it looks all but certain that vengeant cascade is going to be removed, so the build is preety much done (and, tbh, molten strike was lacking a bit clearwise for my taste anyway)Its not as insane as 3. Additionally, Perfect Crime basically died. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. Seismic Trap Trap, Spell, Duration, AoE, Physical Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8. Not tied to crucible but is a big target for nerfing. Path of Exile Wiki editing functions.